Advertise on the GDN Network
 
GDN Home
News Archives
Forums
Members List
Submit Article
GDN Newsletter
GDN Media Kit
Interviews
Reviews
Previews
Screenshots
GDN TV
Patches/Updates
Upcoming Releases
Publishers/Developers
Games List
Review Score Scale
Eipix
Wolfire Games
Building a tower...
How to project decals...
Christophor Rick
Downloadable Content Ri...
PS2 $445 in Brazil...



GAMEZ.PRO - ONLINE GAMES TOPLIST
[Valid RSS]


 
Index » Blogs
Overgrowth Dev. Diary #5 Ambient Occlusion

Posted by DEVWolfire, 288 days ago Dec 31, 1969 19:00

Last week I told you about how we were getting the terrain and objects to respond appropriately to direct light and shadows.  This week I will be showing you how the Phoenix Engine accounts for subtle indirect light, also called ambient light.  While standard shadowing is calculated by determining whether or not the sun can fire rays onto a texile, ambient lighting is determined by what percentage of the sky a texile has a direct line of sight to.  David designed his own calculation system to create the following ambient light map for the terrain:

Imagine the lighting outside on an overcast day.  There is no point source like the sun lighting the environment.  However, certain areas are light and others are darker.  As you can see above, all the peaks are white because they have access to the whole sky.  Areas in and around crevices are fairly dark.  Here is what the whole scene looks like when the terrain coloring textures, direct sunlight and ambient occlusion are all rendered together:

The result is that the terrain has a more plausible feel than before but there's still additional work to be done.   

For more Overgrowth develoment news, please check out the Wolfire Blog.
 

Comments
Rules
1. No cursing or swear words: Use proper language to express yourself.
2. No flooding or spamming the comment system, abuse will result in a ban.

You may not post comments as a guest. Please register or login to your account.
 
 
Search the site:

Shiren The Wanderer
Blood Bowl: Dark Elves E...
101 MiniGolf World
Hotel Dash: Suite Success
Ikaro
Windy X Windam
Field of Glory
Run Razzle Run
Castle of Heroes
MapleStory - Aran Teaser
Love Triangle Under th...
Dark Void "The Watcher...
Need for Speed: Shift ...
Blood Bowl: Dark Elves...
Battlefield Bad Compan...
3D Dot Game Heroes - L...
Hotel Dash: Suite Succ...
Twin Sector - Trailer
Army of Two: The 40th ...
Making History II: The ...
Ikaro
Windy X Windam
Arsenal of Democracy
Need for Speed: Shift
Jurassic: The Hunted
Shiren The Wanderer
Lord of the Rings Onlin...
101 MiniGolf World
Twin Sector
09:41 Hello, just meandered in.
08:15 Hangover-the movie
22:19 Favorite Sig...
22:14 AO Yo!
22:13 Druid Merc
 

Advertise | Submit News | Contact | Pages | Blogs | Forums | Downloads | Video | Privacy Policy | About Us | GDN Staff | GDN Review Scale
News & Articles RSS | News RSS | Article RSS | Video RSS | Reviews RSS
Follow us on: | |