Most people like to play a tower defense game while at work or school, however this game is a bit more in depth than your average flash version.
GTB plays almost exactly like every other tower defense game but just in case some people have been living under a rock, I will explain how to play. The game is played by choosing and placing units outside of a pre-determined path to defeat the enemy moving along the path. This game has great replay value and will keep you playing for hours on end.
This game revolutionizes the genre with many additions which people will love. You can concentrate a unit’s fire on a specific enemy unit, allowing the more pain-in-the-butt enemies to be taken out quicker. A handy night vision feature allows you to see your units and the enemies’ much easier for when they’re being sneaky and camouflaging their units. Not really, this is for the night missions. However this is especially useful for players who have deteriorated eyesight.
The game also features the choice between adaptive AI and pre-scripted which makes the game infinitely more replayable. The game heavily relies on the player customizing and creating their own units. Players can also create their own maps and share these with other players. A much needed feature of the series is the ability to change the game’s speed setting mid-battle. Much needed during the first and last moments of a battle where the player is just picking off a few of the enemies’ units. The piece de resistance of the unique features added is the ability to decide whether to play as the attacker rather than defending all the time. Another feature that ties in with this is recording your attacking play and share it with others or play against yourself.