Diabolical Pitch Review (XBLA, Kinect)

Item reviewed: Diabolical Pitch on Kinect |
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Kinect Required, Physical Space Requirements: When the Kinect was released, one of the obvious ideas people discussed was the possibility of arcade-style lightgun (think Virtua Cop, Time Crisis, and so on) games. Playing such a game without an ’actual’ gun to hold could be a problem, but Diabolical Pitch has a clever solution in replacing firearms with another weapon. Players take on the role of a formerly top-notch (now crippled) baseball pitcher, lured into a haunted carnival where his disability is overcome through acquiring a bionic arm... and now he has to fight off monsters by flinging fastballs at them. It’s a silly idea, but one that works.
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Our Rating for Diabolical Pitch Review (XBLA, Kinect) | |
6.5 | Replay Some score attack mechanics and unlocking new abilities through finding in-game baseball cards gives some extra life to what is otherwise a pretty short and simple game. |
6.0 | Graphics While it successfully represents classic baseball and American carnival themes, players are required to stand a fair distance from the screen and an over-use of dull, faded colors works against the intended art style. |
7.0 | Sound Sound effects and music are also meant to evoke the ’classic America via sports’ feel with some creepy horror mixed in, and this mostly succeeds. |
7.5 | Gameplay Only the briefest of tutorials is necessary to get you started flinging fastballs at enemy hordes, and the controls are decent. |
7.0 | Multiplayer/Online Content Local co-op with a friend can be fun, especially with some of the teamwork mechanics built in. The room space necessary to safely do this may be prohibitive, however. |
7.5
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Overall A novel take on lightgun play, throwing baseballs at enemies is fun for a little while. By the time repetition sets in, Diabolical Pitch should have earned its relatively low price. |